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Tattletail toy rel
Tattletail toy rel













tattletail toy rel

Mama Tattletail wasn’t banned a few months before the start of the game she was banned a few years before the start of the game.

tattletail toy rel

“It was SO creepy, right? There’s not much reference online, but the original version, Mama Tattletail, was recalled years earlier… and I’m pretty sure I know why.” “Who remembers Talking Tattletail?,” the game’s description begins. That piece of information is this: According to Tattletail’s Steam page, Mama Tattletail had been taken out of both circulation and production long prior to the events of the game. That was lazy analysis on my part, though (I really liked that theory, you guys), so eventually I got over myself and revised my theory, figuring out how this piece of information fit in. I’ll admit that initially, I hadn’t caught this little tidbit indeed, by the time I finally noticed it, I had already started to put together a theory (one that involved Mama Tattletail having been banned just two months prior to the game’s starting date)- and because the information it reveals made part of that theory collapse, I was kind of tempted to ignore it as product copy that was once relevant at some point during development, but wasn’t really anymore. Let’s start with Tatteltail’s product copy as seen on its Steam page. This, I think, is where the game truly shines clues have been carefully dropped throughout it (and elsewhere) that tell us a great deal, if only we look closely enough to find them. But the bigger question - the bigger story - is about why Mama Tattletail was banned, and exactly what happened to set off the events seen in Tattletail. That much is apparent from the game’s plot on the most surface of levels. I was in high school by the time the first iteration of the Furby was released, so, due to having aged well out of its demographic by the time it arrived, I missed that particular It Item toy train a few years earlier, however, I was exactly the right age for the Tamagotchi’s original release, so I understand both the appeal and the horror of taking care of a pet that looks real, but isn’t - which, of course is what grounds Tattletail’s story.Īt its core, Tattletail is a classic killer robot tale. You play as a child thought to be between around eight and 10 years of age, first unwrapping their Christmas present - a Baby Talking Tattletail, produced by fictional toy company Waygetter Electronics (also the name of the development team who created the game itself) - early, then trying to survive until Christmas morning as they’re menaced by a bigger, scarier version of the Furby-like toy, which was previously banned for reasons unknown: Mama Tattletail.

tattletail toy rel

28, 2016, Tattletail takes place over the course of several nights leading up to Christmas 1998. Released with no prior announcement or any sort of fanfare on Dec. It took a lot of research and a lot of thinking, but here’s what I’ve got. I’ve got a pretty solid theory about all that.















Tattletail toy rel